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3D Gallery

I specialize in 3D modeling and texturing and am able to handle rigging and animation as well. 

Makai Knight Baron

Makai Knight Baron

(Turntable coming soon!) Modeled in 3DS Max Original Design by - Keita Amemiya

Makai Knight Baron

Makai Knight Baron

(Turntable coming soon!) Modeled in 3DS Max Original Design by - Keita Amemiya

Makai Knight Baron

Makai Knight Baron

(Turntable coming soon!) Modeled in 3DS Max Original Design by - Keita Amemiya

Cursed Manor Environment shots

Cursed Manor Environment shots

Environment done in UDK

Cursed Manor WIP

Cursed Manor WIP

Early lighting of the Cursed Manor project

Cursed Manor Assets

Cursed Manor Assets

Assets were made in 3DS Max and textures were done using Photoshop & XNormals.

Lazuroth

Lazuroth

Game character done in 3DS Max and ZBrush.

Lazuroth process

Lazuroth process

Game character done in 3DS Max and ZBrush. The aim was to create a character under 15k triangles.

Sword Sligner

Sword Sligner

Character sculpt done using Mudbox.

Warcopter Diffuse shot

Warcopter Diffuse shot

Done in Maya, the aim of this project was hard surface modeling without using any other maps besides diffuse.

Warcopter Occlussion shot

Warcopter Occlussion shot

Done in Maya, the aim of this project was hard surface modeling without using any other maps besides diffuse.

Warcopter Interior

Warcopter Interior

Done in Maya, the aim of this project was hard surface modeling without using any other maps besides diffuse.

Warcopter Interior

Warcopter Interior

Done in Maya, the aim of this project was hard surface modeling without using any other maps besides diffuse.

TillyFront

TillyFront

Done in 3DS Max.

TillyBack

TillyBack

Done in 3DS Max.

Lazuroth 3D Model

 

A low-poly model done in the span of 3 months. The limit was 15k triangles and required the model to be fully rigged.

The design was inspired by Capcom's Monster Hunter.

Cursed Manor

 

A game environment done in about 12 weeks. It was the first time I've used any sort of game engine or development kit. 

Brainy Hands

 

​​Part of a 6 month project for my Junior year. It's a solo project where everything is built from the ground up.

Brainy Hands - Process

 

A quick breakdown of the 'Brainy Hands' project.

Portfolio

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