top of page


Geraint Goh
CG Artist
3D Gallery
I specialize in 3D modeling and texturing and am able to handle rigging and animation as well.
![]() Makai Knight Baron(Turntable coming soon!) Modeled in 3DS Max Original Design by - Keita Amemiya | ![]() Makai Knight Baron(Turntable coming soon!) Modeled in 3DS Max Original Design by - Keita Amemiya | ![]() Makai Knight Baron(Turntable coming soon!) Modeled in 3DS Max Original Design by - Keita Amemiya |
---|---|---|
![]() Cursed Manor Environment shotsEnvironment done in UDK | ![]() Cursed Manor WIPEarly lighting of the Cursed Manor project | ![]() Cursed Manor AssetsAssets were made in 3DS Max and textures were done using Photoshop & XNormals. |
![]() LazurothGame character done in 3DS Max and ZBrush. | ![]() Lazuroth processGame character done in 3DS Max and ZBrush. The aim was to create a character under 15k triangles. | ![]() Sword SlignerCharacter sculpt done using Mudbox. |
![]() Warcopter Diffuse shotDone in Maya, the aim of this project was hard surface modeling without using any other maps besides diffuse. | ![]() Warcopter Occlussion shotDone in Maya, the aim of this project was hard surface modeling without using any other maps besides diffuse. | ![]() Warcopter InteriorDone in Maya, the aim of this project was hard surface modeling without using any other maps besides diffuse. |
![]() Warcopter InteriorDone in Maya, the aim of this project was hard surface modeling without using any other maps besides diffuse. | ![]() TillyFrontDone in 3DS Max. | ![]() TillyBackDone in 3DS Max. |
Lazuroth 3D Model
A low-poly model done in the span of 3 months. The limit was 15k triangles and required the model to be fully rigged.
The design was inspired by Capcom's Monster Hunter.
Cursed Manor
A game environment done in about 12 weeks. It was the first time I've used any sort of game engine or development kit.
Brainy Hands
​​Part of a 6 month project for my Junior year. It's a solo project where everything is built from the ground up.
Brainy Hands - Process
A quick breakdown of the 'Brainy Hands' project.
Portfolio
bottom of page